The pitch
Eclipse Publishing and Game Studios is putting up $500 and reading every single submission. There's no community voting here — no rating rings, no popularity contests, no advantage for whoever has the biggest Twitter following. Our team plays every entry and picks the winners.
We're a small indie publisher and studio, which means we're not looking for polish or scope. We're looking for the one mechanic that made us sit up. The idea that shouldn't work and does. The prototype that's rough as hell but obviously alive.
The schedule
Submissions open
Thursday, October 1
01:00 PM EDT
Deadline
Monday, October 5
01:00 PM EDT
Winners announced
Saturday, October 10
12:00 PM EDT
96 hours. Theme drops when submissions open. Any engine, any team size, any genre.
Not in Eastern? That's 05:00 PM UTC when submissions open.
The prizes
1st
$300
2nd
$150
3rd
$50
How judging works
Eclipse plays and scores every entry. Four criteria, weighted equally.
Scope is not a category. A tight five-minute game beats a broken thirty-minute one every time.
Between the deadline and October 10, we're playing. Winners are announced on the jam page and across Eclipse's channels.
What winning actually gets you
Cash, a feature on Eclipse's channels, and a standing offer to pitch us the full version. No obligation, no strings. You keep everything.
Content rules
The short version of the official rules on the itch.io jam page.
Head to the itch.io jam page to enter, read the full official rules, and join the Discord if anything's unclear.